

Grand Theft Auto V for PC also includes Grand Theft Auto Online, with support for 30 players and two spectators. Additional options include a population density slider to control car and pedestrian traffic, as well as dual and triple monitor support, 3D compatibility, and plug-and-play controller support. The game offers players a huge range of PC-specific customization options, including over 25 separate configurable settings for texture quality, shaders, tessellation, anti-aliasing and more, as well as support and extensive customization for mouse and keyboard controls. ^.Grand Theft Auto V for PC offers players the option to explore the award-winning world of Los Santos and Blaine County in resolutions of up to 4k and beyond, as well as the chance to experience the game running at 60 frames per second. In short, all the ones you mentioned ARE worth mentioning, but I intentionally stripped them out of my original post due to them not being quite the same in their reliablity of exclusivity.

Ubisoft is usually pretty okay with their games being Steam keys, though they do make a point of making sure their games activate through Uplay regardless of which client you activate them on. Ubisoft actually not only sells Steam keys on their website, they've actually made at least one game that is exclusive to Steam.

The games they left on Steam have had Steam keys, so it doesn't seem as though they're opposed to that aspect of it.

You can, of course, now find non-Steam keys, and perhaps they are still moving ahead with exclusivity with newer games, but at the very least they don't appear as though they'll be removing the availability of earlier Steam keys.ĮA officially cut off with Valve, leaving only a few older games on the launcher, so it's hard to really put a pin on them as being opposed to Steam keys, since properly speaking they're just opposed to Steam itself. Plenty of Bethesda games have widespread Steam key availability, be that first-party games or those from their subsidary developers, so they're not historically opposed to Steam keys in any way. Early on I recall that Bethesda indicated they'd probably eventually be fully moving towards launcher exlusivity, but after things went sideways with both the launcher and FO76, I think that plan was dropped.
